![]() ![]() We've been hands-on with the early Rise of the Tomb Raider Xbox One X demo. Granted, the level of detail is pushed back compared to the PC version, but it holds up better than you might think. The native 4K mode is indeed impressive as Rise of the Tomb Raider remains a highly demanding game on the PC. We actually played through the demo four times - in 4K, 4K HDR, and using the alternative rendering modes: Enriched 4K and High Frame-Rate. This is the Gamescom demo we're hands-on with, covering off around ten minutes of gameplay from the Syria-based Prophet's Tomb level. We've alerted Microsoft to the issue, but in the meantime, remember that everything tested here is pre-production software running on production hardware hosting a non-final operating system.Īnd there's certainly plenty to test. Interestingly, the other games we grabbed at the recent Microsoft showcase event that do not support HDR (Killer Instinct, Quantum Break) do not exhibit the issue, possibly suggesting a firmware tone-mapping bug in the preview Xbox One X units. ![]() But right now, all eyes on are the upcoming Xbox One X port, demonstrating what looks like the best console version of the game yet.īefore we jump into that, a curious anomaly has popped up in our most recent captures of both Rise of the Tomb Raider and Forza Motorsport 7 - a colour-shift that seems to desaturate the footage a touch. At this point, the only thing missing is a Switch port. From supporting the ageing Xbox 360 to the PlayStation 4 Pro and PSVR all the way up to the Xbox One X, Nixxes has become the caretaker for Crystal Dynamics' most recent outing. It simply demonstrates the love and care developer Nixxes has poured into maintaining the game over the years. It's true, we've covered Rise of the Tomb Raider so many times over the past couple of years that we've even given it a YouTube playlist - but this is by no means a bad thing.
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